Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Solo/Duo · 88 days ago
7 / 1 / 15
K / D / A
91.7%
Kill participation
954.8
Damage / min
12,115g
504.8 gold / min
18
2 placed · 3 cleared
196
8.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatI want to be at#peace
Locke · Top
6 / 6 / 0
66.7% KP
15,629
24.8% share
11,632g
190 CS · 7.9/m
Koυssay3#EUW
Lee Sin · Jungle
0 / 4 / 4
44.4% KP
9,641
15.3% share
7,971g
172 CS · 7.2/m
TwTv PoEs tk#EUW11
Ambessa · Mid
1 / 4 / 1
22.2% KP
15,376
24.4% share
7,969g
175 CS · 7.3/m
unforgiven#12321
Sylas · ADC
1 / 7 / 6
77.8% KP
17,336
27.5% share
8,646g
171 CS · 7.1/m
WiIIyrex Fanboy#EUW
Taric · Support
1 / 3 / 6
77.8% KP
5,080
8.1% share
6,407g
54 CS · 2.3/m
Red side
VictoryTWTV Wakatito#ESILE
Alistar · Top
6 / 0 / 8
58.3% KP
8,608
9.8% share
7,889g
79 CS · 3.3/m
MRO#ZKU
Aatrox · Jungle
7 / 1 / 15
91.7% KP
22,915
26.1% share
12,115g
196 CS · 8.2/m
Percy Magic#1234
Galio · Mid
3 / 2 / 15
75% KP
22,442
25.6% share
10,825g
233 CS · 9.7/m
apricot child#359
Tristana · ADC
6 / 3 / 13
79.2% KP
18,338
20.9% share
12,495g
176 CS · 7.3/m
Tea#2299
Swain · Support
2 / 3 / 17
79.2% KP
15,410
17.6% share
7,892g
53 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
