Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 88 days ago
12 / 4 / 6
K / D / A
50%
Kill participation
984
Damage / min
15,089g
570.5 gold / min
19
2 placed · 5 cleared
207
7.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbugay#3253
Shen · Top
2 / 4 / 8
50% KP
18,509
18.4% share
10,042g
180 CS · 6.8/m
closerın oğlu#kral
Graves · Jungle
5 / 9 / 5
50% KP
16,818
16.7% share
11,623g
207 CS · 7.8/m
开败的花#lzg7
Twisted Fate · Mid
3 / 9 / 9
60% KP
17,777
17.7% share
11,065g
171 CS · 6.5/m
Cryoshi#alive
Ziggs · ADC
6 / 5 / 8
70% KP
29,928
29.7% share
11,750g
206 CS · 7.8/m
Kral Batuuu#kral
Camille · Support
4 / 9 / 7
55% KP
17,675
17.6% share
8,217g
20 CS · 0.8/m
Red side
VictoryInfinity#5365
Renekton · Top
8 / 4 / 6
38.9% KP
20,159
19.3% share
13,133g
210 CS · 7.9/m
CHAKIB NIDA KING#mio韩服
Nidalee · Jungle
14 / 2 / 10
66.7% KP
34,638
33.2% share
15,083g
222 CS · 8.4/m
Aleks#MONK
Caitlyn · Mid
2 / 1 / 7
25% KP
17,200
16.5% share
12,521g
226 CS · 8.5/m
MRO#ZKU
Locke · ADC
12 / 4 / 6
50% KP
26,028
25% share
15,089g
207 CS · 7.8/m
yuukiyuukster#yuuki
Alistar · Support
0 / 9 / 19
52.8% KP
6,245
6% share
8,549g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
