Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 87 days ago
2 / 9 / 9
K / D / A
47.8%
Kill participation
348
Damage / min
8,826g
298.5 gold / min
73
34 placed · 7 cleared
23
0.8 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDanmairen#EUW
Riven · Top
4 / 6 / 8
37.5% KP
22,238
19.6% share
11,530g
203 CS · 6.9/m
Kemso #EUW
Udyr · Jungle
6 / 4 / 8
43.8% KP
14,599
12.9% share
13,109g
215 CS · 7.3/m
iwanan#7596
Locke · Mid
5 / 4 / 9
43.8% KP
16,163
14.3% share
11,004g
200 CS · 6.8/m
Kite Machine#2015
Varus · ADC
15 / 3 / 8
71.9% KP
39,810
35.2% share
19,617g
296 CS · 10/m
Astralglider#7777
Xerath · Support
2 / 6 / 17
59.4% KP
20,386
18% share
9,570g
29 CS · 1/m
Red side
DefeatTWTV Wakatito#ESILE
Elise · Top
4 / 6 / 5
39.1% KP
15,078
16.3% share
9,357g
155 CS · 5.2/m
Mercury#LAKEN
Viego · Jungle
7 / 3 / 4
47.8% KP
16,717
18.1% share
13,304g
224 CS · 7.6/m
Giyuu zzz#EUW2
Galio · Mid
2 / 4 / 7
39.1% KP
21,859
23.7% share
11,283g
259 CS · 8.8/m
jenson#tuti
Kai'Sa · ADC
8 / 10 / 1
39.1% KP
28,464
30.8% share
13,775g
228 CS · 7.7/m
MRO#ZKU
Camille · Support
2 / 9 / 9
47.8% KP
10,290
11.1% share
8,826g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
