Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 87 days ago
8 / 13 / 12
K / D / A
57.1%
Kill participation
809.8
Damage / min
12,355g
349.2 gold / min
135
51 placed · 15 cleared
47
1.3 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFANTASM ANL#tigaz
Gragas · Top
7 / 11 / 8
42.9% KP
36,386
23% share
13,760g
216 CS · 6.1/m
Rhilech#15105
Trundle · Jungle
5 / 6 / 18
65.7% KP
23,747
15% share
14,189g
187 CS · 5.3/m
Katashi#Mid
Syndra · Mid
8 / 6 / 9
48.6% KP
36,951
23.3% share
17,257g
295 CS · 8.3/m
Notiko#EUW01
Jinx · ADC
7 / 10 / 13
57.1% KP
32,579
20.6% share
18,063g
283 CS · 8/m
MRO#ZKU
Sylas · Support
8 / 13 / 12
57.1% KP
28,655
18.1% share
12,355g
47 CS · 1.3/m
Red side
VictoryAŞKIM ÇOK PARDON#ONE
Jax · Top
15 / 5 / 8
50% KP
43,301
25.3% share
16,657g
225 CS · 6.4/m
canyon#EUW0
Naafiri · Jungle
9 / 2 / 15
52.2% KP
33,715
19.7% share
18,343g
280 CS · 7.9/m
T1 Smash#2006
Olaf · Mid
7 / 8 / 8
32.6% KP
22,045
12.9% share
14,992g
284 CS · 8/m
INFLATEDPawełek#INFL
Ziggs · ADC
11 / 12 / 16
58.7% KP
53,246
31.1% share
20,496g
283 CS · 8/m
sensiz olmaz#recep
Rell · Support
4 / 9 / 26
65.2% KP
18,983
11.1% share
11,372g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
