Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 87 days ago
4 / 9 / 5
K / D / A
60%
Kill participation
474.4
Damage / min
9,535g
392.4 gold / min
22
6 placed · 3 cleared
163
6.7 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatx3nor#008
Ornn · Top
1 / 7 / 5
40% KP
10,017
16.7% share
7,621g
157 CS · 6.5/m
MRO#ZKU
Aatrox · Jungle
4 / 9 / 5
60% KP
11,529
19.3% share
9,535g
163 CS · 6.7/m
faker baIIsack#0000
Syndra · Mid
1 / 5 / 1
13.3% KP
11,546
19.3% share
9,810g
267 CS · 11/m
ALPHA WANN#DONDD
Jhin · ADC
8 / 9 / 0
53.3% KP
17,878
29.9% share
11,986g
170 CS · 7/m
Katashi#Mid
Locke · Support
1 / 11 / 4
33.3% KP
8,839
14.8% share
6,817g
66 CS · 2.7/m
Red side
VictoryNevir#batat
Riven · Top
6 / 6 / 3
22% KP
15,162
14.6% share
11,557g
196 CS · 8.1/m
KC NEXT MIDKING#PANDA
Lee Sin · Jungle
17 / 1 / 9
63.4% KP
25,966
25% share
15,339g
201 CS · 8.3/m
ESCIK#EU1
Galio · Mid
5 / 2 / 18
56.1% KP
20,299
19.6% share
11,860g
212 CS · 8.7/m
ttv ronaldoo#1234
Hwei · ADC
6 / 3 / 15
51.2% KP
21,906
21.1% share
12,948g
218 CS · 9/m
Kaitze#spuds
Sylas · Support
7 / 3 / 19
63.4% KP
20,491
19.7% share
9,521g
41 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
