Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 87 days ago
8 / 7 / 11
K / D / A
48.7%
Kill participation
900.5
Damage / min
17,747g
446.1 gold / min
50
23 placed · 5 cleared
276
6.9 CS / min
Objective control
0
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
5
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJackson Lamb#Slow
Vayne · Top
5 / 10 / 6
29.7% KP
21,788
16.5% share
15,816g
270 CS · 6.8/m
Nasser#RM3
Wukong · Jungle
10 / 6 / 12
59.5% KP
29,555
22.3% share
18,308g
286 CS · 7.2/m
Simpli#000
Locke · Mid
10 / 8 / 8
48.6% KP
33,456
25.3% share
16,486g
261 CS · 6.6/m
Mαster Oogwαy#EUW
Ziggs · ADC
7 / 8 / 6
35.1% KP
34,389
26% share
19,813g
340 CS · 8.5/m
ΚΤΕΛ Σπάρτης#23100
Shen · Support
5 / 7 / 18
62.2% KP
13,222
10% share
12,514g
25 CS · 0.6/m
Red side
VictoryTWTV Peng04#Yuqi
Akali · Top
18 / 6 / 1
48.7% KP
41,929
28% share
19,530g
284 CS · 7.1/m
Nuno Mendes#2171
Sylas · Jungle
3 / 6 / 10
33.3% KP
19,512
13.1% share
16,589g
301 CS · 7.6/m
MRO#ZKU
Jayce · Mid
8 / 7 / 11
48.7% KP
35,824
24% share
17,747g
276 CS · 6.9/m
2eveu#CNNO1
Caitlyn · ADC
5 / 5 / 8
33.3% KP
31,466
21% share
21,170g
378 CS · 9.5/m
adadadad27#0010
Elise · Support
5 / 13 / 14
48.7% KP
20,772
13.9% share
12,902g
41 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
