Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 86 days ago
7 / 4 / 5
K / D / A
48%
Kill participation
686.9
Damage / min
16,138g
461.1 gold / min
29
5 placed · 5 cleared
291
8.3 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYuvenZ#EUW
Vayne · Top
7 / 6 / 3
40% KP
22,487
21.4% share
14,405g
261 CS · 7.5/m
CHAKIB NIDA KING#mio韩服
Viego · Jungle
8 / 5 / 6
56% KP
30,720
29.3% share
15,769g
219 CS · 6.3/m
MRO#ZKU
Locke · Mid
7 / 4 / 5
48% KP
24,042
22.9% share
16,138g
291 CS · 8.3/m
LaMouud#EUW
Vel'Koz · ADC
3 / 6 / 6
36% KP
20,832
19.8% share
13,228g
266 CS · 7.6/m
Bengt#Bursk
Alistar · Support
0 / 6 / 16
64% KP
6,868
6.5% share
9,563g
22 CS · 0.6/m
Red side
DefeatTESTOMASCHINERY#2703
Tristana · Top
4 / 9 / 4
29.6% KP
19,963
18.5% share
13,808g
283 CS · 8.1/m
Dear Bruce#011
Lee Sin · Jungle
11 / 2 / 11
81.5% KP
27,883
25.9% share
17,258g
265 CS · 7.6/m
KC NEXT MIDKING#PANDA
Ryze · Mid
7 / 4 / 14
77.8% KP
32,984
30.6% share
18,156g
410 CS · 11.7/m
DrachnFrucht#1327
Pantheon · ADC
3 / 7 / 6
33.3% KP
16,368
15.2% share
13,107g
246 CS · 7/m
Krisimaru#EUW
Nami · Support
2 / 3 / 20
81.5% KP
10,602
9.8% share
10,214g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
