Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 86 days ago
5 / 3 / 6
K / D / A
57.9%
Kill participation
837.2
Damage / min
12,542g
445.3 gold / min
16
9 placed · 1 cleared
271
9.6 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHyperion#0200
Yone · Top
11 / 0 / 6
53.1% KP
32,242
32.6% share
13,830g
218 CS · 7.7/m
MadScientist#TTV
Shaco · Jungle
10 / 0 / 9
59.4% KP
23,166
23.4% share
13,637g
221 CS · 7.8/m
ttv ronaldoo#1234
Orianna · Mid
5 / 4 / 11
50% KP
14,371
14.5% share
13,436g
259 CS · 9.2/m
tukaan#tukan
Taliyah · ADC
4 / 8 / 6
31.3% KP
20,248
20.5% share
10,268g
187 CS · 6.6/m
joeyscags#Life
Leona · Support
2 / 7 / 13
46.9% KP
8,982
9.1% share
8,581g
29 CS · 1/m
Red side
DefeatNEMA PREDAJE#SRB
Ambessa · Top
5 / 10 / 0
26.3% KP
15,406
19.1% share
8,820g
165 CS · 5.9/m
komanche uchiha#elite
Lee Sin · Jungle
2 / 5 / 6
42.1% KP
10,703
13.3% share
9,858g
173 CS · 6.1/m
MRO#ZKU
Viktor · Mid
5 / 3 / 6
57.9% KP
23,582
29.3% share
12,542g
271 CS · 9.6/m
Notiko#EUW01
Jhin · ADC
6 / 5 / 6
63.2% KP
17,725
22% share
12,817g
223 CS · 7.9/m
alvarooo#000
Camille · Support
1 / 9 / 10
57.9% KP
13,164
16.3% share
8,201g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
