Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 86 days ago
6 / 8 / 5
K / D / A
34.4%
Kill participation
736.4
Damage / min
12,191g
397.1 gold / min
25
7 placed · 3 cleared
223
7.3 CS / min
Objective control
2
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLesbian princess#UwU
Singed · Top
4 / 5 / 18
61.1% KP
27,240
20.5% share
12,082g
232 CS · 7.6/m
Szustki#666
Nunu & Willump · Jungle
8 / 1 / 20
77.8% KP
25,019
18.8% share
15,418g
236 CS · 7.7/m
KAKEGURUI MASHO#SAAAA
Lissandra · Mid
9 / 8 / 10
52.8% KP
28,861
21.7% share
14,532g
245 CS · 8/m
SLENDOOOO#DAC
Draven · ADC
12 / 11 / 12
66.7% KP
38,737
29.1% share
18,996g
243 CS · 7.9/m
RenoirDessendre#Miky
Thresh · Support
3 / 7 / 26
80.6% KP
13,066
9.8% share
10,020g
36 CS · 1.2/m
Red side
DefeatKatze#myao
Olaf · Top
6 / 7 / 6
37.5% KP
31,206
23.6% share
12,450g
239 CS · 7.8/m
Nasser#RM3
Pantheon · Jungle
7 / 7 / 14
65.6% KP
23,876
18.1% share
12,826g
192 CS · 6.3/m
MRO#ZKU
Sylas · Mid
6 / 8 / 5
34.4% KP
22,609
17.1% share
12,191g
223 CS · 7.3/m
Évangelyne#BELGE
Xerath · ADC
5 / 5 / 12
53.1% KP
36,824
27.9% share
14,297g
235 CS · 7.7/m
Passed Pawn#EUW2
Pyke · Support
8 / 9 / 12
62.5% KP
17,463
13.2% share
11,274g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
