Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 85 days ago
11 / 7 / 7
K / D / A
66.7%
Kill participation
1,087
Damage / min
14,344g
467.2 gold / min
37
10 placed · 4 cleared
236
7.7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOpossos#侘 寂
Zilean · Top
3 / 1 / 19
62.9% KP
21,667
15.7% share
12,534g
253 CS · 8.2/m
race my mind#drake
Lee Sin · Jungle
15 / 5 / 13
80% KP
37,593
27.2% share
16,975g
202 CS · 6.6/m
KC Kamiloo#FIRE
Aatrox · Mid
12 / 12 / 11
65.7% KP
50,205
36.3% share
15,135g
237 CS · 7.7/m
Kittxnly#Luna
Soraka · ADC
4 / 4 / 20
68.6% KP
14,944
10.8% share
12,070g
160 CS · 5.2/m
Shenmue#1111
Blitzcrank · Support
1 / 5 / 20
60% KP
13,859
10% share
8,539g
27 CS · 0.9/m
Red side
Defeatnmmn#EUW
Lissandra · Top
3 / 8 / 4
25.9% KP
34,532
22.7% share
10,817g
227 CS · 7.4/m
Dear Bruce#011
Xin Zhao · Jungle
6 / 5 / 9
55.6% KP
33,051
21.8% share
13,026g
233 CS · 7.6/m
MRO#ZKU
Jayce · Mid
11 / 7 / 7
66.7% KP
33,370
22% share
14,344g
236 CS · 7.7/m
Ketsuo#1386
Sylas · ADC
2 / 9 / 5
25.9% KP
34,392
22.7% share
11,704g
224 CS · 7.3/m
joeyscags#Life
Bard · Support
5 / 6 / 12
63% KP
16,477
10.9% share
11,009g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
