Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 85 days ago
0 / 3 / 11
K / D / A
40.7%
Kill participation
236.8
Damage / min
7,330g
283.6 gold / min
81
37 placed · 6 cleared
33
1.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZwickl#VAMOS
Malphite · Top
3 / 2 / 7
37% KP
23,316
26.4% share
11,287g
206 CS · 8/m
Stressed#EUW11
Hecarim · Jungle
7 / 2 / 7
51.9% KP
15,502
17.6% share
13,015g
221 CS · 8.5/m
zwaker#T1WIN
Mel · Mid
14 / 1 / 7
77.8% KP
25,534
28.9% share
15,223g
251 CS · 9.7/m
Play Battlerite#PRO
Veigar · ADC
3 / 3 / 6
33.3% KP
17,768
20.1% share
11,847g
204 CS · 7.9/m
MRO#ZKU
Nautilus · Support
0 / 3 / 11
40.7% KP
6,122
6.9% share
7,330g
33 CS · 1.3/m
Red side
Defeatshufu#222
Gnar · Top
3 / 2 / 1
36.4% KP
9,182
15.5% share
7,964g
157 CS · 6.1/m
Erwin Ubych#nvid
Graves · Jungle
2 / 8 / 1
27.3% KP
14,664
24.7% share
11,603g
240 CS · 9.3/m
KC NEXT MIDKING#PANDA
Anivia · Mid
1 / 6 / 4
45.5% KP
9,631
16.2% share
9,707g
242 CS · 9.4/m
Rocks D Xebec#91919
Syndra · ADC
3 / 7 / 5
72.7% KP
17,803
30% share
10,681g
203 CS · 7.9/m
Galen Marek#Star
Pantheon · Support
2 / 4 / 5
63.6% KP
8,035
13.5% share
6,930g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
