Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 85 days ago
3 / 3 / 8
K / D / A
39.3%
Kill participation
388.5
Damage / min
10,707g
409.7 gold / min
21
5 placed · 2 cleared
238
9.1 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxhtao#3100
Yasuo · Top
3 / 11 / 12
50% KP
19,968
19.5% share
10,222g
196 CS · 7.5/m
OLEG INSEC#OLEG
Qiyana · Jungle
12 / 4 / 7
63.3% KP
25,542
25% share
15,119g
166 CS · 6.4/m
qualzy#001
Viktor · Mid
1 / 2 / 12
43.3% KP
20,935
20.5% share
10,371g
238 CS · 9.1/m
bulgarian script#exo
Kai'Sa · ADC
9 / 4 / 8
56.7% KP
24,008
23.5% share
15,292g
205 CS · 7.8/m
seishin#hope
Nautilus · Support
5 / 7 / 19
80% KP
11,885
11.6% share
9,376g
26 CS · 1/m
Red side
DefeatRank 1#POT
Jax · Top
7 / 7 / 8
53.6% KP
14,637
20% share
10,593g
176 CS · 6.7/m
Call me Izo#igi
Lee Sin · Jungle
5 / 6 / 5
35.7% KP
10,402
14.2% share
10,585g
197 CS · 7.5/m
MRO#ZKU
Ryze · Mid
3 / 3 / 8
39.3% KP
10,152
13.9% share
10,707g
238 CS · 9.1/m
BEAMERBOY#Eboy
Cassiopeia · ADC
4 / 7 / 5
32.1% KP
20,875
28.6% share
10,094g
203 CS · 7.8/m
El Psy Kongroo#SGate
Camille · Support
9 / 7 / 7
57.1% KP
16,965
23.2% share
10,683g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
