Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 84 days ago
8 / 6 / 0
K / D / A
42.1%
Kill participation
770
Damage / min
12,969g
535.2 gold / min
16
9 placed · 1 cleared
220
9.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMRO#ZKU
Yone · Top
8 / 6 / 0
42.1% KP
18,660
28.4% share
12,969g
220 CS · 9.1/m
Szustki#666
Nunu & Willump · Jungle
4 / 4 / 5
47.4% KP
10,476
15.9% share
10,580g
183 CS · 7.6/m
Javier#RITO
Zoe · Mid
3 / 9 / 4
36.8% KP
14,406
21.9% share
9,976g
167 CS · 6.9/m
Jopa#1WAY
Vayne · ADC
2 / 12 / 5
36.8% KP
14,337
21.8% share
8,400g
121 CS · 5/m
Fred#yuki
Pyke · Support
2 / 13 / 6
42.1% KP
7,838
11.9% share
7,075g
20 CS · 0.8/m
Red side
VictoryFIZZKING#111
Fizz · Top
9 / 6 / 5
31.8% KP
19,680
22.3% share
11,781g
165 CS · 6.8/m
Farmazoniarz#EUW
Jarvan IV · Jungle
5 / 3 / 16
47.7% KP
14,990
17% share
12,287g
207 CS · 8.5/m
zng zng zng#11111
Quinn · Mid
12 / 5 / 6
40.9% KP
21,045
23.8% share
12,759g
198 CS · 8.2/m
yebit#haha
Sylas · ADC
9 / 2 / 12
47.7% KP
19,225
21.7% share
13,331g
176 CS · 7.3/m
PCS Moule frite#MIAM
Camille · Support
9 / 3 / 13
50% KP
13,456
15.2% share
10,486g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
