Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 80 days ago
9 / 7 / 5
K / D / A
35.9%
Kill participation
782.3
Damage / min
16,140g
422.5 gold / min
23
4 placed · 1 cleared
262
6.9 CS / min
Objective control
5
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfaker baIIsack#0000
Yone · Top
11 / 6 / 9
51.3% KP
54,349
33.4% share
18,131g
306 CS · 8/m
Spiderlair#EUW
Vi · Jungle
5 / 4 / 8
33.3% KP
19,699
12.1% share
15,560g
246 CS · 6.4/m
MRO#ZKU
Locke · Mid
9 / 7 / 5
35.9% KP
29,882
18.4% share
16,140g
262 CS · 6.9/m
夜snowpoem#love
Yunara · ADC
14 / 3 / 7
53.8% KP
48,232
29.7% share
22,581g
355 CS · 9.3/m
Kluckadell#2002
Janna · Support
0 / 7 / 25
64.1% KP
10,398
6.4% share
12,228g
30 CS · 0.8/m
Red side
DefeatPurple Hyacinth#Aimer
Camille · Top
7 / 9 / 8
55.6% KP
35,145
26.7% share
16,977g
276 CS · 7.2/m
Xagog#LoL
Graves · Jungle
5 / 5 / 6
40.7% KP
30,626
23.3% share
15,809g
281 CS · 7.4/m
Opossos#侘 寂
Zilean · Mid
3 / 4 / 11
51.9% KP
18,697
14.2% share
14,011g
240 CS · 6.3/m
Mauki#999
Kai'Sa · ADC
6 / 11 / 6
44.4% KP
28,058
21.3% share
19,147g
325 CS · 8.5/m
obscure supp#0426
Elise · Support
6 / 10 / 7
48.1% KP
19,076
14.5% share
12,824g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
