Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 80 days ago
10 / 3 / 5
K / D / A
57.7%
Kill participation
986.3
Damage / min
10,144g
427.1 gold / min
33
5 placed · 8 cleared
167
7 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydream#dasha
Vladimir · Top
10 / 1 / 3
50% KP
21,076
24.7% share
12,415g
258 CS · 10.9/m
Rhilech#15105
Aatrox · Jungle
2 / 3 / 14
61.5% KP
22,006
25.8% share
10,492g
200 CS · 8.4/m
MRO#ZKU
Locke · Mid
10 / 3 / 5
57.7% KP
23,424
27.5% share
10,144g
167 CS · 7/m
2eveu#CNNO1
Kai'Sa · ADC
4 / 1 / 6
38.5% KP
13,929
16.4% share
10,714g
159 CS · 6.7/m
MadalBemm#EUW
Alistar · Support
0 / 5 / 13
50% KP
4,751
5.6% share
6,262g
22 CS · 0.9/m
Red side
DefeatDzu#00000
Yasuo · Top
3 / 6 / 1
30.8% KP
12,497
16.4% share
7,468g
150 CS · 6.3/m
Theocacs#EUW
Dr. Mundo · Jungle
2 / 4 / 6
61.5% KP
17,691
23.2% share
8,303g
153 CS · 6.4/m
indoor fish#EUW
Tryndamere · Mid
4 / 6 / 5
69.2% KP
22,091
29% share
11,369g
211 CS · 8.9/m
Divine#real7
Syndra · ADC
4 / 3 / 3
53.8% KP
17,462
22.9% share
10,335g
184 CS · 7.7/m
Thumbs Down#4847
Leona · Support
0 / 7 / 6
46.2% KP
6,490
8.5% share
5,780g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
