Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 79 days ago
11 / 6 / 5
K / D / A
51.6%
Kill participation
791.5
Damage / min
13,995g
486.8 gold / min
23
7 placed · 2 cleared
206
7.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDon Noway#EUW
Dr. Mundo · Top
3 / 7 / 5
25.8% KP
21,726
20.9% share
10,839g
216 CS · 7.5/m
Rabble Arouser#EUW
Rengar · Jungle
8 / 7 / 8
51.6% KP
23,107
22.2% share
13,891g
217 CS · 7.5/m
MRO#ZKU
Locke · Mid
11 / 6 / 5
51.6% KP
22,756
21.9% share
13,995g
206 CS · 7.2/m
Insightful#6000
Brand · ADC
4 / 11 / 13
54.8% KP
24,909
23.9% share
11,593g
208 CS · 7.2/m
Stendinho 10#lrd
Rell · Support
5 / 12 / 19
77.4% KP
11,574
11.1% share
9,542g
21 CS · 0.7/m
Red side
VictoryKingslayer#world
Ambessa · Top
21 / 3 / 4
58.1% KP
77,481
43.1% share
20,615g
256 CS · 8.9/m
Razørk Activoo#razzz
Qiyana · Jungle
10 / 6 / 12
51.2% KP
38,588
21.5% share
17,421g
263 CS · 9.1/m
Simpli#000
Twisted Fate · Mid
3 / 7 / 12
34.9% KP
15,296
8.5% share
11,611g
180 CS · 6.3/m
G2 Labrov#8085
Ziggs · ADC
8 / 9 / 15
53.5% KP
38,478
21.4% share
14,911g
215 CS · 7.5/m
Dekap#EUW
Leona · Support
1 / 6 / 24
58.1% KP
9,780
5.4% share
9,395g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
