Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 77 days ago
1 / 9 / 6
K / D / A
26.9%
Kill participation
591.7
Damage / min
12,101g
428.4 gold / min
20
9 placed · 2 cleared
255
9 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatnosbuH#Scale
Mordekaiser · Top
5 / 5 / 3
30.8% KP
15,134
15.9% share
11,392g
206 CS · 7.3/m
OLEG INSEC#OLEG
Qiyana · Jungle
15 / 7 / 3
69.2% KP
34,456
36.3% share
17,869g
188 CS · 6.7/m
MRO#ZKU
Viktor · Mid
1 / 9 / 6
26.9% KP
16,715
17.6% share
12,101g
255 CS · 9/m
Mirrai#025
Kalista · ADC
3 / 7 / 5
30.8% KP
18,920
19.9% share
13,012g
256 CS · 9.1/m
KindheartedQueen#Gentl
Nautilus · Support
2 / 7 / 9
42.3% KP
9,681
10.2% share
8,703g
41 CS · 1.5/m
Red side
VictoryYuros#00000
Zoe · Top
11 / 7 / 7
51.4% KP
30,403
30.1% share
12,739g
189 CS · 6.7/m
Farmazoniarz#EUW
Lee Sin · Jungle
4 / 3 / 14
51.4% KP
15,504
15.4% share
12,609g
191 CS · 6.8/m
L Vasco O #EUW
Akali · Mid
11 / 6 / 6
48.6% KP
24,685
24.5% share
13,971g
222 CS · 7.9/m
detdert adc acc#RANK1
Yunara · ADC
7 / 5 / 9
45.7% KP
23,910
23.7% share
18,528g
317 CS · 11.2/m
Slayerrulez#Janna
Janna · Support
2 / 5 / 18
57.1% KP
6,376
6.3% share
8,936g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
