Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 75 days ago
11 / 5 / 3
K / D / A
70%
Kill participation
1,031.6
Damage / min
12,853g
523.2 gold / min
9
1 placed · 1 cleared
185
7.5 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTommygoon#TOMMY
Zaahen · Top
0 / 8 / 2
10% KP
10,794
14% share
7,964g
205 CS · 8.3/m
closerın oğlu#kral
Vi · Jungle
4 / 7 / 6
50% KP
13,313
17.3% share
10,293g
152 CS · 6.2/m
MRO#ZKU
Akali · Mid
11 / 5 / 3
70% KP
25,342
32.9% share
12,853g
185 CS · 7.5/m
Αrtoria Prime#eProd
Syndra · ADC
2 / 8 / 6
40% KP
20,074
26.1% share
10,157g
206 CS · 8.4/m
G2 Labrov#8085
Alistar · Support
3 / 7 / 11
70% KP
7,420
9.6% share
7,730g
21 CS · 0.9/m
Red side
VictoryFrank Lundy#AGENT
Jax · Top
8 / 2 / 6
40% KP
26,173
24.5% share
12,457g
195 CS · 7.9/m
sensiz olmaz#recep
Jarvan IV · Jungle
7 / 2 / 10
48.6% KP
14,149
13.3% share
12,128g
167 CS · 6.8/m
TwTv PoEs tk#EUW11
Ambessa · Mid
4 / 5 / 5
25.7% KP
17,344
16.3% share
10,584g
179 CS · 7.3/m
Divine#real7
Viktor · ADC
6 / 4 / 13
54.3% KP
26,003
24.4% share
11,829g
175 CS · 7.1/m
Kylian Dictator#123
Locke · Support
10 / 8 / 12
62.9% KP
22,954
21.5% share
10,773g
59 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
