Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 73 days ago
8 / 3 / 16
K / D / A
58.5%
Kill participation
1,276.5
Damage / min
15,994g
425.2 gold / min
25
13 placed · 6 cleared
286
7.6 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatULTRA INSTINCT#1964
Gragas · Top
4 / 6 / 9
40.6% KP
30,797
23.7% share
14,731g
265 CS · 7/m
KANG LE CONQUE#RANT
Lee Sin · Jungle
12 / 8 / 9
65.6% KP
21,221
16.3% share
15,497g
172 CS · 4.6/m
Giyuu zzz#EUW2
Cassiopeia · Mid
6 / 7 / 7
40.6% KP
33,569
25.8% share
15,469g
291 CS · 7.7/m
LOTHEN#gabi
Tristana · ADC
10 / 9 / 5
46.9% KP
36,320
28% share
18,583g
271 CS · 7.2/m
my turning point#2025
Shen · Support
0 / 11 / 16
50% KP
7,959
6.1% share
10,005g
18 CS · 0.5/m
Red side
VictoryMaynter#EUW
Gnar · Top
8 / 5 / 7
36.6% KP
32,799
19.6% share
17,276g
286 CS · 7.6/m
jenson#tuti
Talon · Jungle
13 / 8 / 10
56.1% KP
39,446
23.5% share
18,096g
279 CS · 7.4/m
MRO#ZKU
Viktor · Mid
8 / 3 / 16
58.5% KP
48,019
28.7% share
15,994g
286 CS · 7.6/m
normale kartofel#devn
Jhin · ADC
7 / 8 / 16
56.1% KP
30,165
18% share
17,701g
277 CS · 7.4/m
Franklin Saint#ggxd
Twisted Fate · Support
5 / 8 / 23
68.3% KP
17,080
10.2% share
14,176g
51 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
