Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 69 days ago
9 / 6 / 11
K / D / A
48.8%
Kill participation
844.7
Damage / min
14,231g
493 gold / min
24
9 placed · 3 cleared
196
6.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJACKPOT#RED
Ambessa · Top
8 / 7 / 2
41.7% KP
23,755
24% share
12,577g
224 CS · 7.8/m
IJC MANATY#LPLKR
Wukong · Jungle
10 / 8 / 7
70.8% KP
21,848
22% share
13,612g
168 CS · 5.8/m
Percy Magic#1234
Viktor · Mid
1 / 9 / 2
12.5% KP
17,724
17.9% share
10,408g
269 CS · 9.3/m
2deal#EUW
Yone · ADC
3 / 8 / 8
45.8% KP
21,639
21.8% share
11,923g
218 CS · 7.6/m
UREK MAZINO#ZTMY
Sejuani · Support
2 / 9 / 14
66.7% KP
14,159
14.3% share
7,954g
28 CS · 1/m
Red side
VictoryKozi#UCAM
Jayce · Top
6 / 6 / 12
43.9% KP
32,901
24.9% share
13,612g
227 CS · 7.9/m
molodoy jg#FURIA
Aatrox · Jungle
12 / 2 / 14
63.4% KP
33,478
25.3% share
16,616g
256 CS · 8.9/m
Koυssay3#EUW
Locke · Mid
11 / 5 / 5
39% KP
22,723
17.2% share
14,867g
253 CS · 8.8/m
MRO#ZKU
Sylas · ADC
9 / 6 / 11
48.8% KP
24,383
18.4% share
14,231g
196 CS · 6.8/m
TWTV Peng04#Hanni
Zoe · Support
3 / 5 / 21
58.5% KP
18,803
14.2% share
10,159g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
