Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 67 days ago
3 / 8 / 2
K / D / A
31.3%
Kill participation
823.5
Damage / min
11,677g
440.4 gold / min
18
8 placed · 1 cleared
231
8.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsmurfeee#OSRS
Olaf · Top
4 / 11 / 3
43.8% KP
15,990
16.5% share
9,326g
184 CS · 6.9/m
i cnat spel#777
Karthus · Jungle
5 / 8 / 0
31.3% KP
20,979
21.6% share
12,413g
216 CS · 8.1/m
MRO#ZKU
Yone · Mid
3 / 8 / 2
31.3% KP
21,836
22.5% share
11,677g
231 CS · 8.7/m
unforgiven#12321
Viktor · ADC
4 / 7 / 2
37.5% KP
27,205
28% share
10,141g
206 CS · 7.8/m
SHRDR#SHRD
Shen · Support
0 / 12 / 8
50% KP
10,988
11.3% share
6,957g
18 CS · 0.7/m
Red side
VictoryKatze#myao
Jayce · Top
14 / 3 / 4
39.1% KP
37,841
29.4% share
16,231g
254 CS · 9.6/m
ismααα#EUW
Skarner · Jungle
7 / 1 / 13
43.5% KP
19,973
15.5% share
12,901g
187 CS · 7.1/m
what if you fly#5424
Akali · Mid
17 / 2 / 6
50% KP
32,084
24.9% share
13,757g
225 CS · 8.5/m
Ad Astra#2154
Aurelion Sol · ADC
7 / 4 / 15
47.8% KP
24,433
19% share
13,071g
226 CS · 8.5/m
Backup#0018
Tahm Kench · Support
1 / 6 / 22
50% KP
14,597
11.3% share
7,888g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
