Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 66 days ago
5 / 9 / 10
K / D / A
55.6%
Kill participation
817.5
Damage / min
12,310g
392.9 gold / min
20
8 placed · 4 cleared
228
7.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTVEmploid#EUW75
Jayce · Top
3 / 3 / 4
25.9% KP
27,288
24.2% share
14,054g
310 CS · 9.9/m
race my mind#drake
Graves · Jungle
8 / 8 / 5
48.1% KP
19,169
17% share
13,990g
230 CS · 7.3/m
MRO#ZKU
Cassiopeia · Mid
5 / 9 / 10
55.6% KP
25,614
22.7% share
12,310g
228 CS · 7.3/m
UnRecogniZED#MUSTA
Zed · ADC
4 / 7 / 7
40.7% KP
25,026
22.2% share
12,832g
194 CS · 6.2/m
NAAYIL#S67
Pantheon · Support
7 / 13 / 10
63% KP
15,570
13.8% share
10,560g
19 CS · 0.6/m
Red side
VictoryHuevito rey#soych
K'Sante · Top
1 / 5 / 10
27.5% KP
8,818
6.4% share
10,498g
229 CS · 7.3/m
VVR#333
Rengar · Jungle
9 / 6 / 10
47.5% KP
31,033
22.6% share
15,877g
253 CS · 8.1/m
Secret#6994
Corki · Mid
13 / 5 / 8
52.5% KP
36,012
26.3% share
17,980g
289 CS · 9.2/m
Ad Astra#2154
Aurelion Sol · ADC
12 / 4 / 17
72.5% KP
36,110
26.3% share
16,971g
184 CS · 5.9/m
indoor fish#EUW
Hwei · Support
5 / 7 / 16
52.5% KP
25,181
18.4% share
10,322g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
