Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 65 days ago
0 / 8 / 8
K / D / A
47.1%
Kill participation
714.2
Damage / min
7,238g
295.8 gold / min
12
3 placed · 0 cleared
138
5.6 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySSO Axel#EUW
Tryndamere · Top
8 / 2 / 5
37.1% KP
23,926
21.5% share
15,056g
279 CS · 11.4/m
Chevalier Karbon#DQ IX
Udyr · Jungle
3 / 2 / 15
51.4% KP
15,826
14.2% share
11,721g
195 CS · 8/m
MagiFelix5#EUW
Ryze · Mid
8 / 5 / 9
48.6% KP
34,369
30.9% share
11,889g
193 CS · 7.9/m
anakin skywalker#alone
Tristana · ADC
13 / 5 / 4
48.6% KP
26,133
23.5% share
15,420g
195 CS · 8/m
farfetch#296
Pyke · Support
3 / 3 / 11
40% KP
11,020
9.9% share
8,105g
30 CS · 1.2/m
Red side
DefeatHuevito rey#soych
Renekton · Top
2 / 5 / 6
47.1% KP
22,786
27.2% share
8,760g
216 CS · 8.8/m
Forrest Gump#smile
Vi · Jungle
6 / 8 / 4
58.8% KP
14,085
16.8% share
9,776g
142 CS · 5.8/m
MRO#ZKU
Sylas · Mid
0 / 8 / 8
47.1% KP
17,475
20.9% share
7,238g
138 CS · 5.6/m
KUROMI#3JULY
Kai'Sa · ADC
9 / 5 / 4
76.5% KP
19,721
23.6% share
13,708g
172 CS · 7/m
Xinxejas#CEJA
Poppy · Support
0 / 9 / 9
52.9% KP
9,654
11.5% share
6,008g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
