Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 64 days ago
12 / 3 / 14
K / D / A
86.7%
Kill participation
1,045.4
Damage / min
16,038g
539.7 gold / min
31
4 placed · 10 cleared
208
7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatULTRA INSTINCT#1964
Gragas · Top
4 / 5 / 5
40.9% KP
26,443
30.3% share
12,236g
239 CS · 8/m
NAAYIL#S67
Aatrox · Jungle
4 / 5 / 3
31.8% KP
19,439
22.3% share
12,915g
259 CS · 8.7/m
Samuri#King
Locke · Mid
8 / 5 / 3
50% KP
20,296
23.3% share
12,327g
219 CS · 7.4/m
Roi DΣMON#EUW
Rek'Sai · ADC
3 / 8 / 3
27.3% KP
10,354
11.9% share
9,375g
159 CS · 5.4/m
Boda#win
Rell · Support
3 / 7 / 10
59.1% KP
10,719
12.3% share
8,768g
29 CS · 1/m
Red side
VictoryDHVS67676767#FIX
Gnar · Top
1 / 5 / 9
33.3% KP
24,546
21.5% share
11,252g
248 CS · 8.3/m
Vixen#kral1
Jarvan IV · Jungle
5 / 3 / 18
76.7% KP
23,302
20.4% share
13,688g
212 CS · 7.1/m
bro#han03
Yasuo · Mid
7 / 5 / 6
43.3% KP
18,314
16% share
13,244g
261 CS · 8.8/m
MRO#ZKU
Cassiopeia · ADC
12 / 3 / 14
86.7% KP
31,065
27.2% share
16,038g
208 CS · 7/m
Yukina#fall
Sylas · Support
5 / 6 / 12
56.7% KP
16,973
14.9% share
10,138g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
