Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 64 days ago
1 / 8 / 8
K / D / A
60%
Kill participation
658.7
Damage / min
7,894g
327.6 gold / min
9
3 placed · 2 cleared
169
7 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMagiFelix5#EUW
Zilean · Top
1 / 7 / 7
53.3% KP
8,892
14.1% share
7,708g
144 CS · 6/m
SeXnS#SeXnS
Viego · Jungle
11 / 3 / 1
80% KP
19,992
31.6% share
11,739g
155 CS · 6.4/m
MRO#ZKU
Galio · Mid
1 / 8 / 8
60% KP
15,874
25.1% share
7,894g
169 CS · 7/m
Perseverance#GOAT
Tristana · ADC
1 / 6 / 1
13.3% KP
12,079
19.1% share
8,831g
156 CS · 6.5/m
ESCIK#EU1
Nautilus · Support
1 / 10 / 9
66.7% KP
6,359
10.1% share
6,301g
16 CS · 0.7/m
Red side
VictoryG2 SkewMond#3327
Yone · Top
6 / 1 / 4
29.4% KP
24,128
23.6% share
12,450g
214 CS · 8.9/m
Rhilech#15105
Lee Sin · Jungle
7 / 4 / 9
47.1% KP
21,818
21.3% share
10,629g
165 CS · 6.8/m
Giyuu zzz#EUW2
Locke · Mid
10 / 4 / 9
55.9% KP
23,773
23.2% share
11,253g
191 CS · 7.9/m
star zall#twtv
Veigar · ADC
10 / 3 / 11
61.8% KP
23,701
23.2% share
13,918g
192 CS · 8/m
Percy Magic#1234
Shen · Support
1 / 3 / 21
64.7% KP
8,933
8.7% share
8,431g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
