Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 64 days ago
6 / 1 / 3
K / D / A
37.5%
Kill participation
704
Damage / min
10,981g
525.8 gold / min
20
7 placed · 2 cleared
217
10.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaizyChan#2008
Ryze · Top
0 / 4 / 3
25% KP
6,511
16.1% share
6,708g
166 CS · 7.9/m
B2U Nord#B2U
Pantheon · Jungle
5 / 1 / 4
75% KP
9,017
22.3% share
9,233g
144 CS · 6.9/m
twitch Sixten#Bosse
Locke · Mid
6 / 6 / 2
66.7% KP
12,990
32.2% share
9,952g
177 CS · 8.5/m
Deadly#9381
Lucian · ADC
1 / 5 / 2
25% KP
7,956
19.7% share
8,037g
182 CS · 8.7/m
EXOFENG#KNEEL
Pyke · Support
0 / 8 / 5
41.7% KP
3,909
9.7% share
5,299g
20 CS · 1/m
Red side
VictoryMRO#ZKU
Jayce · Top
6 / 1 / 3
37.5% KP
14,702
27.1% share
10,981g
217 CS · 10.4/m
mikusik#wałek
Qiyana · Jungle
6 / 1 / 5
45.8% KP
10,847
20% share
10,252g
170 CS · 8.1/m
TWTV Peng04#Hanni
Ahri · Mid
6 / 5 / 4
41.7% KP
13,309
24.6% share
9,352g
179 CS · 8.6/m
Perseverance#GOAT
Zeri · ADC
5 / 3 / 4
37.5% KP
8,367
15.4% share
9,881g
199 CS · 9.5/m
Dkdldb#000
Nautilus · Support
1 / 2 / 12
54.2% KP
6,952
12.8% share
6,159g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
