Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 63 days ago
4 / 7 / 8
K / D / A
37.5%
Kill participation
732
Damage / min
9,681g
351.8 gold / min
19
10 placed · 0 cleared
160
5.8 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
2
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySMRADOCH ROBO#EUW
Olaf · Top
8 / 8 / 5
37.1% KP
19,417
15.8% share
11,379g
183 CS · 6.7/m
i cnat spel#777
Karthus · Jungle
7 / 4 / 14
60% KP
36,754
29.9% share
14,770g
271 CS · 9.8/m
Yuta Okkotsu#BOAT
Annie · Mid
6 / 7 / 15
60% KP
26,174
21.3% share
11,409g
173 CS · 6.3/m
MV3#5WDC
Jhin · ADC
13 / 5 / 13
74.3% KP
34,578
28.1% share
16,955g
231 CS · 8.4/m
Elliot#56340
Alistar · Support
1 / 8 / 20
60% KP
6,013
4.9% share
7,575g
14 CS · 0.5/m
Red side
Defeatskygge kriger#EUV
Corki · Top
4 / 6 / 4
25% KP
23,724
21.9% share
12,315g
250 CS · 9.1/m
ismααα#EUW
Nidalee · Jungle
6 / 6 / 7
40.6% KP
22,566
20.9% share
11,427g
164 CS · 6/m
MRO#ZKU
Galio · Mid
4 / 7 / 8
37.5% KP
20,143
18.6% share
9,681g
160 CS · 5.8/m
한국인이 아니다#EUW0
Tristana · ADC
16 / 8 / 1
53.1% KP
32,968
30.5% share
18,305g
227 CS · 8.2/m
The Absolut#bg3
Blitzcrank · Support
2 / 8 / 10
37.5% KP
8,739
8.1% share
8,558g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
