Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 62 days ago
5 / 6 / 10
K / D / A
36.6%
Kill participation
676.8
Damage / min
20,116g
411.7 gold / min
40
6 placed · 10 cleared
359
7.3 CS / min
Objective control
4
Dragons
2
Baron
13
Towers
4
Inhibitors
1
Herald
2
Dragons
2
Baron
8
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRaiderGO#TWTV1
Kayle · Top
12 / 8 / 21
58.9% KP
66,882
26.2% share
23,927g
418 CS · 8.6/m
JG top boy#lync1
Jarvan IV · Jungle
10 / 5 / 27
66.1% KP
36,334
14.2% share
18,492g
188 CS · 3.8/m
Roro Farmer#EUW
Galio · Mid
8 / 11 / 17
44.6% KP
39,411
15.5% share
17,147g
279 CS · 5.7/m
MathisV#ARCHE
Jhin · ADC
15 / 5 / 12
48.2% KP
67,915
26.6% share
25,513g
365 CS · 7.5/m
Yukino7#cat
Pantheon · Support
11 / 12 / 22
58.9% KP
44,456
17.4% share
17,266g
44 CS · 0.9/m
Red side
DefeatEWI Vizicsacsi#TOP
Olaf · Top
5 / 12 / 9
34.1% KP
33,876
16.6% share
19,347g
392 CS · 8/m
EMPEROR AGURIN#ROYAL
Kha'Zix · Jungle
16 / 9 / 7
56.1% KP
64,951
31.8% share
25,958g
396 CS · 8.1/m
Desperate Nasus#EUW
Nasus · Mid
8 / 12 / 13
51.2% KP
34,938
17.1% share
21,524g
336 CS · 6.9/m
MRO#ZKU
Akali · ADC
5 / 6 / 10
36.6% KP
33,071
16.2% share
20,116g
359 CS · 7.3/m
OLEG INSEC#OLEG
Elise · Support
7 / 17 / 15
53.7% KP
37,203
18.2% share
17,655g
41 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
