Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 61 days ago
6 / 8 / 8
K / D / A
73.7%
Kill participation
807.3
Damage / min
10,788g
395.2 gold / min
23
4 placed · 5 cleared
227
8.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMarcinator#Grind
Jayce · Top
1 / 7 / 6
23.3% KP
8,756
8.2% share
10,935g
211 CS · 7.7/m
BIG Labubu#5454
Lee Sin · Jungle
10 / 0 / 9
63.3% KP
26,848
25.1% share
14,530g
218 CS · 8/m
Made in Heaven#Sofía
Ekko · Mid
10 / 5 / 9
63.3% KP
26,829
25.1% share
12,715g
172 CS · 6.3/m
bobicek#512
Corki · ADC
8 / 2 / 12
66.7% KP
37,797
35.4% share
16,571g
284 CS · 10.4/m
Elliot#56340
Thresh · Support
1 / 5 / 18
63.3% KP
6,649
6.2% share
8,576g
27 CS · 1/m
Red side
DefeatEWI Vizicsacsi#TOP
Rumble · Top
8 / 4 / 5
68.4% KP
29,936
34.8% share
10,983g
207 CS · 7.6/m
TRILATRILATRILA#TRILA
Jarvan IV · Jungle
2 / 5 / 7
47.4% KP
8,368
9.7% share
8,951g
154 CS · 5.6/m
MRO#ZKU
Lissandra · Mid
6 / 8 / 8
73.7% KP
22,040
25.7% share
10,788g
227 CS · 8.3/m
Tebox#00007
Ezreal · ADC
2 / 6 / 3
26.3% KP
20,333
23.7% share
11,071g
227 CS · 8.3/m
Graph#STAR
Leona · Support
1 / 7 / 8
47.4% KP
5,225
6.1% share
6,982g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
