Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 43 days ago
10 / 6 / 9
K / D / A
43.2%
Kill participation
1,342.7
Damage / min
14,023g
496.7 gold / min
28
11 placed · 3 cleared
237
8.4 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMRO#ZKU
Jayce · Top
10 / 6 / 9
43.2% KP
37,908
27.5% share
14,023g
237 CS · 8.4/m
Marth#ADC
Lee Sin · Jungle
10 / 4 / 15
56.8% KP
23,083
16.7% share
14,113g
196 CS · 6.9/m
DizL#2297
Orianna · Mid
10 / 2 / 14
54.5% KP
35,821
26% share
14,384g
268 CS · 9.5/m
spirit2137#EUW
Twitch · ADC
12 / 4 / 5
38.6% KP
35,749
25.9% share
15,082g
222 CS · 7.9/m
BioticZilean#123
Zilean · Support
2 / 4 / 25
61.4% KP
5,357
3.9% share
9,654g
16 CS · 0.6/m
Red side
DefeatVenour#EUW
Sion · Top
2 / 9 / 9
55% KP
17,514
19.4% share
9,726g
187 CS · 6.6/m
NoobTownMayor#Noobs
Kha'Zix · Jungle
9 / 11 / 3
60% KP
25,923
28.6% share
14,029g
205 CS · 7.3/m
Turning Point 3#III
Ryze · Mid
4 / 7 / 6
50% KP
24,222
26.8% share
11,388g
246 CS · 8.7/m
suhayb#0300
Smolder · ADC
3 / 11 / 5
40% KP
16,170
17.9% share
12,068g
223 CS · 7.9/m
noz2k#1807
Blitzcrank · Support
2 / 6 / 4
30% KP
6,668
7.4% share
7,713g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
