Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 37 days ago
7 / 12 / 11
K / D / A
47.4%
Kill participation
818.6
Damage / min
14,773g
450.2 gold / min
47
6 placed · 11 cleared
197
6 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNothing much#EUW
Akali · Top
12 / 6 / 5
45.9% KP
40,061
30.1% share
16,375g
300 CS · 9.1/m
can we click#tysm
Lee Sin · Jungle
7 / 8 / 7
37.8% KP
25,588
19.2% share
12,361g
202 CS · 6.2/m
bro#han
Yasuo · Mid
8 / 7 / 7
40.5% KP
22,933
17.2% share
12,906g
266 CS · 8.1/m
ANB Theocucs#Goat
Corki · ADC
9 / 6 / 7
43.2% KP
36,205
27.2% share
16,586g
294 CS · 9/m
Adwön#EUW
Blitzcrank · Support
1 / 11 / 15
43.2% KP
8,496
6.4% share
8,064g
27 CS · 0.8/m
Red side
VictoryTaisa Papillon#gachi
Kled · Top
3 / 8 / 12
39.5% KP
15,858
12.7% share
11,108g
199 CS · 6.1/m
MRO#ZKU
Qiyana · Jungle
7 / 12 / 11
47.4% KP
26,864
21.5% share
14,773g
197 CS · 6/m
TwTv BZ EUW#INSHL
Zed · Mid
11 / 2 / 7
47.4% KP
28,944
23.2% share
18,020g
283 CS · 8.6/m
Stab#6969
Zoe · ADC
15 / 3 / 8
60.5% KP
41,147
33% share
17,841g
271 CS · 8.3/m
A Falling Leaf#xTKAx
Nami · Support
2 / 12 / 23
65.8% KP
11,892
9.5% share
10,209g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
