Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 34 days ago
3 / 7 / 8
K / D / A
61.1%
Kill participation
493
Damage / min
9,554g
351.7 gold / min
36
6 placed · 8 cleared
154
5.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAwful Things#Koala
Ambessa · Top
6 / 7 / 1
38.9% KP
27,914
31.2% share
10,640g
207 CS · 7.6/m
MRO#ZKU
Nocturne · Jungle
3 / 7 / 8
61.1% KP
13,392
15% share
9,554g
154 CS · 5.7/m
vitte#uwu
Twisted Fate · Mid
4 / 8 / 6
55.6% KP
20,644
23.1% share
11,442g
171 CS · 6.3/m
Tebox#00007
Yunara · ADC
5 / 6 / 6
61.1% KP
21,143
23.7% share
13,144g
202 CS · 7.4/m
Topete#EUW
Lulu · Support
0 / 6 / 13
72.2% KP
6,276
7% share
7,121g
30 CS · 1.1/m
Red side
VictoryRyuk#adc
Ornn · Top
2 / 1 / 16
52.9% KP
16,199
14.9% share
10,486g
174 CS · 6.4/m
BAR MOJITO#MACA
Lillia · Jungle
6 / 4 / 12
52.9% KP
17,325
16% share
12,308g
190 CS · 7/m
Kurama#TR330
Akshan · Mid
20 / 2 / 5
73.5% KP
36,778
33.9% share
17,343g
233 CS · 8.6/m
фута лоли хентай#8888
Kog'Maw · ADC
2 / 7 / 14
47.1% KP
22,713
20.9% share
11,184g
203 CS · 7.5/m
G2 Hans Sama#12838
Seraphine · Support
4 / 5 / 19
67.6% KP
15,494
14.3% share
9,693g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
