Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 22 days ago
10 / 5 / 10
K / D / A
58.8%
Kill participation
621.3
Damage / min
11,212g
368.2 gold / min
124
52 placed · 13 cleared
36
1.2 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNille#76100
Rumble · Top
9 / 4 / 9
52.9% KP
44,774
32.7% share
13,486g
225 CS · 7.4/m
Krysia#jdisa
Wukong · Jungle
2 / 6 / 10
35.3% KP
14,298
10.4% share
11,932g
230 CS · 7.6/m
wincg#EUW2
Ryze · Mid
2 / 2 / 10
35.3% KP
27,885
20.4% share
15,753g
348 CS · 11.4/m
betrayal#034
Zed · ADC
11 / 7 / 7
52.9% KP
31,111
22.7% share
14,705g
216 CS · 7.1/m
MRO#ZKU
Pyke · Support
10 / 5 / 10
58.8% KP
18,919
13.8% share
11,212g
36 CS · 1.2/m
Red side
DefeatHiro#2027
Sion · Top
3 / 10 / 7
41.7% KP
22,184
23% share
11,441g
208 CS · 6.8/m
Jeykup#xie
Lee Sin · Jungle
7 / 5 / 3
41.7% KP
13,242
13.7% share
11,863g
194 CS · 6.4/m
İSKENDER BÜYÜK#BEKA
Anivia · Mid
5 / 2 / 8
54.2% KP
28,664
29.7% share
14,080g
276 CS · 9.1/m
ΓAΜAΘ#EUW
Hwei · ADC
8 / 9 / 4
50% KP
23,562
24.4% share
13,206g
206 CS · 6.8/m
etow#KATA
Nami · Support
1 / 8 / 15
66.7% KP
8,796
9.1% share
8,888g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
