Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 19 days ago
5 / 9 / 7
K / D / A
41.4%
Kill participation
402.8
Damage / min
11,544g
386.1 gold / min
21
5 placed · 3 cleared
205
6.9 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwitch Emploid#2004
Jayce · Top
4 / 4 / 8
41.4% KP
17,197
17.1% share
12,966g
252 CS · 8.4/m
race my mind#drake
Nidalee · Jungle
12 / 8 / 6
62.1% KP
25,792
25.7% share
14,636g
191 CS · 6.4/m
MRO#ZKU
Galio · Mid
5 / 9 / 7
41.4% KP
12,044
12% share
11,544g
205 CS · 6.9/m
regate#EUW12
Karthus · ADC
6 / 9 / 6
41.4% KP
28,896
28.8% share
13,252g
255 CS · 8.5/m
Jeykup#xie
Camille · Support
2 / 12 / 11
44.8% KP
16,561
16.5% share
8,705g
39 CS · 1.3/m
Red side
VictoryKingslayer#world
Rumble · Top
7 / 7 / 5
28.6% KP
18,655
14.7% share
12,338g
247 CS · 8.3/m
zng zng zng#11111
Quinn · Jungle
8 / 9 / 8
38.1% KP
24,595
19.3% share
15,465g
260 CS · 8.7/m
Twtv yurosmid#00019
Zoe · Mid
14 / 2 / 18
76.2% KP
38,018
29.9% share
14,459g
193 CS · 6.5/m
noz2k#1807
Sivir · ADC
7 / 3 / 17
57.1% KP
31,382
24.7% share
17,234g
283 CS · 9.5/m
İSKENDER BÜYÜK#BEKA
Anivia · Support
6 / 8 / 18
57.1% KP
14,461
11.4% share
10,397g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
