Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 18 days ago
8 / 5 / 12
K / D / A
54.1%
Kill participation
474.6
Damage / min
9,939g
352.4 gold / min
95
39 placed · 13 cleared
27
1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHOMEOFFICEABUSER#69420
Jax · Top
2 / 8 / 3
19.2% KP
19,217
20.6% share
9,330g
192 CS · 6.8/m
JG1#fake
Lee Sin · Jungle
7 / 4 / 9
61.5% KP
18,488
19.8% share
11,266g
166 CS · 5.9/m
ConVex#JNSEN
Lissandra · Mid
8 / 7 / 8
61.5% KP
26,299
28.2% share
11,917g
209 CS · 7.4/m
Kite Machine#2015
Jhin · ADC
4 / 3 / 9
50% KP
13,379
14.4% share
13,469g
259 CS · 9.2/m
BIG Labubu#5454
Bard · Support
5 / 15 / 13
69.2% KP
15,841
17% share
9,263g
21 CS · 0.7/m
Red side
VictoryNothing much#EUW
Garen · Top
6 / 4 / 6
32.4% KP
30,246
23.8% share
14,584g
305 CS · 10.8/m
moonlight sky#dream
Jarvan IV · Jungle
9 / 2 / 20
78.4% KP
18,693
14.7% share
15,255g
242 CS · 8.6/m
DYM#BÉNI
Aurelion Sol · Mid
3 / 5 / 12
40.5% KP
19,062
15% share
10,406g
193 CS · 6.8/m
regate#EUW12
Karthus · ADC
11 / 10 / 14
67.6% KP
45,745
36% share
15,596g
217 CS · 7.7/m
MRO#ZKU
Pyke · Support
8 / 5 / 12
54.1% KP
13,385
10.5% share
9,939g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
