Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Solo/Duo · 10 days ago
1 / 4 / 11
K / D / A
42.9%
Kill participation
533.1
Damage / min
12,353g
372.3 gold / min
15
3 placed · 2 cleared
266
8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatToffe#ren
Yone · Top
3 / 6 / 1
40% KP
25,795
27.7% share
14,033g
318 CS · 9.6/m
zng zng zng#11111
Quinn · Jungle
1 / 5 / 2
30% KP
11,918
12.8% share
14,192g
299 CS · 9/m
Mysterias#EUW
LeBlanc · Mid
4 / 5 / 2
60% KP
20,750
22.3% share
12,872g
273 CS · 8.2/m
Strode#1508
Zeri · ADC
2 / 6 / 2
40% KP
28,174
30.3% share
15,258g
319 CS · 9.6/m
Trailblazer#005
Janna · Support
0 / 6 / 3
30% KP
6,453
6.9% share
7,423g
19 CS · 0.6/m
Red side
VictoryMRO#ZKU
Malphite · Top
1 / 4 / 11
42.9% KP
17,690
16.6% share
12,353g
266 CS · 8/m
kocham azje#caro
Naafiri · Jungle
9 / 1 / 10
67.9% KP
18,803
17.6% share
14,968g
233 CS · 7/m
RAIKO KATA KING#KATA
Katarina · Mid
3 / 4 / 3
21.4% KP
19,084
17.9% share
12,919g
275 CS · 8.3/m
Akanania#1213
Jhin · ADC
12 / 0 / 10
78.6% KP
43,129
40.4% share
21,588g
343 CS · 10.3/m
Attila#SUP
Nautilus · Support
3 / 1 / 17
71.4% KP
8,030
7.5% share
10,460g
46 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
