Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 7 days ago
6 / 5 / 3
K / D / A
30%
Kill participation
797.3
Damage / min
9,994g
386.6 gold / min
22
5 placed · 2 cleared
194
7.5 CS / min
Objective control
4
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKingslayer#world
Olaf · Top
13 / 3 / 2
50% KP
32,315
37.6% share
15,537g
277 CS · 10.7/m
PALKIOGRE2#PK2
Ivern · Jungle
3 / 4 / 9
40% KP
5,244
6.1% share
10,555g
175 CS · 6.8/m
MRO#ZKU
Akali · Mid
6 / 5 / 3
30% KP
20,610
24% share
9,994g
194 CS · 7.5/m
twtv ryux lol#dert
Viktor · ADC
7 / 3 / 4
36.7% KP
20,294
23.6% share
13,224g
224 CS · 8.7/m
EZ ROLE LOOLAY#EASY
Leona · Support
1 / 4 / 14
50% KP
7,467
8.7% share
8,527g
47 CS · 1.8/m
Red side
DefeatRank 1#POT
Fiora · Top
2 / 10 / 2
21.1% KP
17,277
21.2% share
10,075g
208 CS · 8/m
Nuno Mendes#2171
Taliyah · Jungle
7 / 6 / 5
63.2% KP
16,916
20.7% share
13,884g
221 CS · 8.5/m
Schmuseyone#BZZ
Yone · Mid
6 / 4 / 1
36.8% KP
21,337
26.1% share
12,693g
233 CS · 9/m
wx一剑封喉血染苍穹ω4DB0T#spιη
Varus · ADC
4 / 7 / 2
31.6% KP
20,603
25.2% share
10,623g
234 CS · 9.1/m
Dragdar#2902P
Nautilus · Support
0 / 3 / 8
42.1% KP
5,487
6.7% share
6,683g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
