Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 6 days ago
13 / 5 / 2
K / D / A
53.6%
Kill participation
884.1
Damage / min
15,414g
442.9 gold / min
30
7 placed · 5 cleared
264
7.6 CS / min
Objective control
5
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysw33t0fd34th#No1
Camille · Top
5 / 8 / 7
40% KP
24,975
20.2% share
14,367g
232 CS · 6.7/m
Roi DΣMON#EUW
Rek'Sai · Jungle
5 / 7 / 10
50% KP
18,827
15.2% share
14,666g
242 CS · 7/m
Toffe#ren
Ziggs · Mid
8 / 2 / 5
43.3% KP
43,883
35.4% share
16,916g
347 CS · 10/m
Kite Machine#2015
Kai'Sa · ADC
11 / 3 / 5
53.3% KP
28,922
23.4% share
20,676g
337 CS · 9.7/m
ZenLess#Felix
Nautilus · Support
1 / 8 / 14
50% KP
7,220
5.8% share
9,709g
21 CS · 0.6/m
Red side
DefeatHiro#2027
Pantheon · Top
6 / 6 / 14
71.4% KP
33,074
28.6% share
17,520g
278 CS · 8/m
Ranpo Edogawa#DOG
Viego · Jungle
5 / 8 / 9
50% KP
16,938
14.7% share
12,735g
208 CS · 6/m
MRO#ZKU
Locke · Mid
13 / 5 / 2
53.6% KP
30,768
26.6% share
15,414g
264 CS · 7.6/m
FUN k3y#EUW
Jhin · ADC
4 / 7 / 10
50% KP
27,258
23.6% share
15,499g
277 CS · 8/m
Aschopenhauer#123
Janna · Support
0 / 4 / 15
53.6% KP
7,500
6.5% share
8,413g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
