Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 3 days ago
6 / 3 / 4
K / D / A
40%
Kill participation
820.8
Damage / min
17,305g
531.1 gold / min
32
12 placed · 5 cleared
311
9.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLord Thragg#EUW2
Viego · Top
2 / 5 / 5
46.7% KP
12,548
14.7% share
11,360g
217 CS · 6.7/m
404 Raydio#Ray
Aatrox · Jungle
6 / 5 / 6
80% KP
22,069
25.8% share
13,795g
234 CS · 7.2/m
indoor fish#EUW
Akali · Mid
3 / 7 / 5
53.3% KP
24,422
28.6% share
12,439g
289 CS · 8.9/m
2 8 2 7 2 9 4 2#56887
Mel · ADC
4 / 4 / 5
60% KP
19,021
22.3% share
14,964g
281 CS · 8.6/m
MT1 Mahonix#BROCK
Rakan · Support
0 / 4 / 12
80% KP
7,402
8.7% share
7,882g
26 CS · 0.8/m
Red side
Victoryelijah#5786
Volibear · Top
7 / 2 / 8
60% KP
33,598
29.4% share
17,316g
322 CS · 9.9/m
0UZ0TYPEBEAT#YUNG
Vi · Jungle
5 / 1 / 10
60% KP
15,478
13.5% share
14,716g
244 CS · 7.5/m
Mesitas#WIN
Viktor · Mid
6 / 6 / 11
68% KP
33,152
29% share
13,121g
212 CS · 6.5/m
MRO#ZKU
Kai'Sa · ADC
6 / 3 / 4
40% KP
26,743
23.4% share
17,305g
311 CS · 9.5/m
Xiao Lang Bao#EUW
Leona · Support
1 / 3 / 12
52% KP
5,477
4.8% share
9,167g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
