Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 3 days ago
8 / 5 / 2
K / D / A
71.4%
Kill participation
559.2
Damage / min
11,813g
508.8 gold / min
11
2 placed · 1 cleared
156
6.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCambodian Ranger#BACK
Renekton · Top
0 / 4 / 1
7.1% KP
2,897
6.3% share
7,824g
194 CS · 8.4/m
MRO#ZKU
Locke · Jungle
8 / 5 / 2
71.4% KP
12,983
28.1% share
11,813g
156 CS · 6.7/m
L Vasco O #EUW
Orianna · Mid
2 / 4 / 3
35.7% KP
14,461
31.3% share
9,882g
234 CS · 10.1/m
Jopa#1WAY
Zeri · ADC
4 / 6 / 2
42.9% KP
11,676
25.3% share
12,219g
239 CS · 10.3/m
Tom Pearl#EUWW
Yuumi · Support
0 / 8 / 7
50% KP
4,186
9.1% share
5,827g
10 CS · 0.4/m
Red side
VictoryVenour#EUW
Kennen · Top
3 / 1 / 7
37% KP
21,813
27.2% share
11,036g
239 CS · 10.3/m
sp00n123#EUW
Viego · Jungle
7 / 2 / 9
59.3% KP
15,108
18.8% share
12,111g
195 CS · 8.4/m
Blackhero1#EUW
Vel'Koz · Mid
2 / 3 / 2
14.8% KP
8,845
11% share
8,399g
164 CS · 7.1/m
KED1111111#1310
Tristana · ADC
8 / 3 / 6
51.9% KP
17,458
21.8% share
14,688g
260 CS · 11.2/m
Jeykup#xie
Qiyana · Support
7 / 5 / 8
55.6% KP
17,022
21.2% share
9,699g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
