Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 2 days ago
1 / 6 / 5
K / D / A
31.6%
Kill participation
397.8
Damage / min
10,112g
377.5 gold / min
36
10 placed · 6 cleared
234
8.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLow Tier God#6802
Jayce · Top
6 / 4 / 13
59.4% KP
30,578
28.8% share
12,865g
246 CS · 9.2/m
GENERAL detdert#R1GX
Graves · Jungle
7 / 6 / 10
53.1% KP
24,189
22.8% share
13,177g
205 CS · 7.7/m
Usan sama#z1v9
Locke · Mid
12 / 4 / 5
53.1% KP
17,118
16.1% share
13,523g
187 CS · 7/m
KED1111111#1310
Aphelios · ADC
6 / 2 / 8
43.8% KP
24,825
23.4% share
15,267g
278 CS · 10.4/m
RAIKO KATA KING#KATA
Blitzcrank · Support
1 / 3 / 14
46.9% KP
9,492
8.9% share
7,419g
24 CS · 0.9/m
Red side
DefeatMRO#ZKU
Irelia · Top
1 / 6 / 5
31.6% KP
10,655
12.8% share
10,112g
234 CS · 8.7/m
sp00n123#EUW
Viego · Jungle
4 / 12 / 5
47.4% KP
12,860
15.5% share
9,800g
153 CS · 5.7/m
DYM#BÉNI
Annie · Mid
8 / 4 / 2
52.6% KP
23,309
28.1% share
11,729g
208 CS · 7.8/m
content acc#xcz
Kalista · ADC
6 / 4 / 5
57.9% KP
30,194
36.4% share
14,151g
242 CS · 9/m
Ryuk#adc
Soraka · Support
0 / 6 / 14
73.7% KP
5,949
7.2% share
7,386g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
