Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Solo/Duo · 2 days ago
3 / 4 / 7
K / D / A
27%
Kill participation
585.3
Damage / min
9,344g
363.3 gold / min
17
8 placed · 1 cleared
185
7.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatttv ronaldoo#back
Renekton · Top
5 / 4 / 0
26.3% KP
15,510
21.9% share
11,756g
237 CS · 9.2/m
JUGKING#zyb
Qiyana · Jungle
4 / 6 / 2
31.6% KP
12,527
17.7% share
11,421g
197 CS · 7.7/m
Erling Haaland#tukan
Cassiopeia · Mid
2 / 8 / 8
52.6% KP
14,912
21.1% share
9,095g
192 CS · 7.5/m
Mumei Kaneshige#ランク1
Draven · ADC
6 / 10 / 2
42.1% KP
21,945
31% share
11,130g
189 CS · 7.3/m
Truman#42069
Nautilus · Support
2 / 9 / 9
57.9% KP
5,801
8.2% share
7,159g
27 CS · 1/m
Red side
VictoryMRO#ZKU
Malphite · Top
3 / 4 / 7
27% KP
15,051
14.8% share
9,344g
185 CS · 7.2/m
kocham azje#caro
Locke · Jungle
23 / 3 / 8
83.8% KP
28,793
28.2% share
16,281g
175 CS · 6.8/m
bro#han
Yasuo · Mid
2 / 5 / 9
29.7% KP
14,810
14.5% share
9,925g
191 CS · 7.4/m
Mazs#EUW
Tristana · ADC
7 / 2 / 20
73% KP
37,127
36.4% share
16,875g
264 CS · 10.3/m
Mercenary#7777
Braum · Support
2 / 5 / 24
70.3% KP
6,236
6.1% share
7,949g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
