Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · Yesterday
3 / 5 / 3
K / D / A
31.6%
Kill participation
769.7
Damage / min
8,721g
366.7 gold / min
20
9 placed · 2 cleared
194
8.2 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMRO#ZKU
Jayce · Top
3 / 5 / 3
31.6% KP
18,307
23.4% share
8,721g
194 CS · 8.2/m
Enrico Kanciano#420
Lee Sin · Jungle
2 / 4 / 3
26.3% KP
6,313
8.1% share
8,115g
150 CS · 6.3/m
FIZZKING#111
Fizz · Mid
7 / 6 / 7
73.7% KP
18,815
24% share
9,669g
162 CS · 6.8/m
Ryuk#adc
Jhin · ADC
7 / 4 / 6
68.4% KP
20,035
25.6% share
13,371g
223 CS · 9.4/m
Bloopey#EUW
Sona · Support
0 / 5 / 13
68.4% KP
14,830
18.9% share
6,170g
13 CS · 0.5/m
Red side
VictoryASTA#RRRR
Cassiopeia · Top
2 / 3 / 5
29.2% KP
12,572
18.4% share
11,196g
240 CS · 10.1/m
Itoshi Rin#SSSS
Vi · Jungle
10 / 2 / 6
66.7% KP
18,609
27.3% share
12,475g
174 CS · 7.3/m
Schmuseyone#BZZ
Yone · Mid
11 / 5 / 1
50% KP
27,334
40% share
13,448g
239 CS · 10/m
Welyn#TWTV
Veigar · ADC
1 / 6 / 4
20.8% KP
6,961
10.2% share
8,904g
159 CS · 6.7/m
NeZoXMyThiiK#0000
Taric · Support
0 / 3 / 12
50% KP
2,787
4.1% share
7,287g
38 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
