Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 19 hours ago
0 / 4 / 9
K / D / A
34.6%
Kill participation
666.6
Damage / min
7,631g
373.5 gold / min
17
3 placed · 5 cleared
164
8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatK0K0T LEO#JAIL
Jayce · Top
1 / 3 / 0
9.1% KP
8,500
14.7% share
6,861g
171 CS · 8.4/m
Mercury#MyEmi
Diana · Jungle
1 / 2 / 3
36.4% KP
6,545
11.3% share
7,826g
152 CS · 7.4/m
dodonadodo#EAST
Yasuo · Mid
5 / 8 / 3
72.7% KP
22,908
39.5% share
9,505g
181 CS · 8.9/m
Маша#KR01
Miss Fortune · ADC
1 / 9 / 4
45.5% KP
12,042
20.8% share
7,620g
162 CS · 7.9/m
Jacek Czerwiński#mood
Seraphine · Support
3 / 4 / 3
54.5% KP
7,952
13.7% share
6,674g
26 CS · 1.3/m
Red side
Victoryzng zng zng#11111
Quinn · Top
8 / 2 / 0
30.8% KP
17,660
24.4% share
9,145g
155 CS · 7.6/m
Ranpo Edogawa#DOG
Naafiri · Jungle
15 / 2 / 2
65.4% KP
20,275
28.1% share
12,148g
180 CS · 8.8/m
MRO#ZKU
Sylas · Mid
0 / 4 / 9
34.6% KP
13,620
18.9% share
7,631g
164 CS · 8/m
Pinki#PPPPP
Viktor · ADC
2 / 0 / 7
34.6% KP
16,143
22.3% share
9,032g
197 CS · 9.6/m
cribo#EUW0
Janna · Support
1 / 3 / 15
61.5% KP
4,546
6.3% share
6,175g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
