Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 16 hours ago
13 / 1 / 4
K / D / A
54.8%
Kill participation
1,084.7
Damage / min
8,687g
572.8 gold / min
5
2 placed · 0 cleared
116
7.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVenour#EUW
Kennen · Top
0 / 5 / 1
14.3% KP
6,066
18.9% share
4,695g
108 CS · 7.1/m
Myrtus#P38
Ezreal · Jungle
3 / 6 / 0
42.9% KP
5,506
17.1% share
6,211g
88 CS · 5.8/m
ttv ronaldoo#back
Galio · Mid
1 / 5 / 0
14.3% KP
7,775
24.2% share
4,622g
93 CS · 6.1/m
WHITE MONSTER#M69
Zeri · ADC
3 / 6 / 2
71.4% KP
8,197
25.5% share
7,767g
121 CS · 8/m
content acc#xcz
Bard · Support
0 / 9 / 2
28.6% KP
4,605
14.3% share
3,496g
4 CS · 0.3/m
Red side
VictoryPhantom Scythe#Aimer
Fiora · Top
2 / 1 / 3
16.1% KP
6,519
13.1% share
6,818g
112 CS · 7.4/m
Jekko#9313
Graves · Jungle
4 / 0 / 7
35.5% KP
7,056
14.2% share
7,096g
137 CS · 9/m
MRO#ZKU
Locke · Mid
13 / 1 / 4
54.8% KP
16,451
33.1% share
8,687g
116 CS · 7.6/m
Turning Point 3#III
Jhin · ADC
9 / 4 / 3
38.7% KP
14,081
28.3% share
8,852g
129 CS · 8.5/m
0UZ0TYPEBEAT#YUNG
Rell · Support
3 / 1 / 13
51.6% KP
5,664
11.4% share
5,338g
6 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
