Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 2 hours ago
5 / 4 / 3
K / D / A
34.8%
Kill participation
620
Damage / min
10,303g
415.2 gold / min
13
4 placed · 2 cleared
176
7.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv NetakEUW#kick
Dr. Mundo · Top
2 / 11 / 5
30.4% KP
21,028
23.4% share
9,392g
181 CS · 7.3/m
Lyy#angel
Talon · Jungle
8 / 7 / 5
56.5% KP
19,697
21.9% share
11,430g
173 CS · 7/m
MRO#ZKU
Sylas · Mid
5 / 4 / 3
34.8% KP
15,387
17.1% share
10,303g
176 CS · 7.1/m
Turning Point 3#III
Caitlyn · ADC
3 / 9 / 7
43.5% KP
21,099
23.4% share
11,543g
211 CS · 8.5/m
jenson#tuti
Elise · Support
5 / 9 / 5
43.5% KP
12,819
14.2% share
8,013g
21 CS · 0.8/m
Red side
Victorystardewvalley67#EUW
Lee Sin · Top
12 / 4 / 7
47.5% KP
32,997
24.9% share
14,077g
202 CS · 8.1/m
emily#sheep
Graves · Jungle
13 / 1 / 6
47.5% KP
29,781
22.5% share
15,151g
242 CS · 9.8/m
Schmuseyone#BZZ
Ahri · Mid
3 / 4 / 8
27.5% KP
20,727
15.7% share
10,610g
207 CS · 8.3/m
Junger Koch#BTS
Varus · ADC
11 / 7 / 7
45% KP
35,528
26.9% share
14,039g
199 CS · 8/m
Odysseus#131
Taliyah · Support
1 / 7 / 13
35% KP
13,254
10% share
8,261g
45 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
