Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Summoner's Rift · 365 days ago
4 / 8 / 3
K / D / A
31.8%
Kill participation
873.5
Damage / min
19,026g
698.2 gold / min
14
10 placed · 0 cleared
243
8.9 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryERRRKEKK TUNA#66666
Garen · Top
6 / 6 / 3
29% KP
27,090
21.9% share
19,877g
223 CS · 8.2/m
TEHLİKELİ KEDİ#Yavuz
Kindred · Jungle
14 / 2 / 5
61.3% KP
42,350
34.2% share
19,734g
229 CS · 8.4/m
Lêâttas#7575
Zed · Mid
5 / 4 / 7
38.7% KP
23,711
19.2% share
15,630g
177 CS · 6.5/m
Azogue#TR1
Varus · ADC
2 / 6 / 10
38.7% KP
21,404
17.3% share
16,267g
163 CS · 6/m
plazmodezmata#janna
Janna · Support
4 / 4 / 11
48.4% KP
9,123
7.4% share
15,941g
17 CS · 0.6/m
Red side
DefeatLightOfGod#001
Malphite · Top
1 / 8 / 3
18.2% KP
19,309
17.8% share
15,534g
156 CS · 5.7/m
trying my best#7306
Darius · Jungle
8 / 7 / 3
50% KP
13,351
12.3% share
17,056g
159 CS · 5.8/m
Fang Yuan#333
Yasuo · Mid
4 / 8 / 3
31.8% KP
23,804
22% share
19,026g
243 CS · 8.9/m
Kvbiak#TR1
Kai'Sa · ADC
6 / 2 / 5
50% KP
30,252
27.9% share
18,378g
213 CS · 7.8/m
save me pls#2410
Lissandra · Support
3 / 6 / 10
59.1% KP
21,720
20% share
17,397g
80 CS · 2.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
