Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 364 days ago
18 / 10 / 13
K / D / A
48.4%
Kill participation
1,311
Damage / min
18,740g
439.6 gold / min
30
11 placed · 5 cleared
215
5 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJunike#2310
Warwick · Top
5 / 16 / 13
37.5% KP
34,128
15.9% share
14,278g
172 CS · 4/m
sübzeroo1#TR1
Zed · Jungle
24 / 12 / 12
75% KP
79,642
37.2% share
26,256g
224 CS · 5.3/m
T1 Gumayusi#3727
Orianna · Mid
7 / 15 / 14
43.8% KP
41,196
19.2% share
18,094g
249 CS · 5.8/m
FATHERS TOUCH#ÇAÇA
Tristana · ADC
11 / 11 / 8
39.6% KP
38,775
18.1% share
19,707g
298 CS · 7/m
Ciel#2520
Seraphine · Support
1 / 10 / 21
45.8% KP
20,356
9.5% share
11,389g
59 CS · 1.4/m
Red side
Victorytarnished grace#ELDR
Aatrox · Top
18 / 10 / 13
48.4% KP
56,912
26.4% share
19,591g
249 CS · 5.8/m
Lynén#0019
Qiyana · Jungle
11 / 8 / 16
42.2% KP
48,839
22.7% share
20,117g
334 CS · 7.8/m
Fang Yuan#333
Akali · Mid
18 / 10 / 13
48.4% KP
55,891
26% share
18,740g
215 CS · 5/m
KAYBEDİN AQ#AYN
Aurelion Sol · ADC
16 / 8 / 16
50% KP
46,316
21.5% share
20,996g
308 CS · 7.2/m
Second Chance#aynen
Soraka · Support
1 / 12 / 33
53.1% KP
7,236
3.4% share
11,640g
26 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
