Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 351 days ago
11 / 4 / 3
K / D / A
51.9%
Kill participation
1,009.6
Damage / min
15,955g
524 gold / min
18
10 placed · 0 cleared
231
7.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryege kemal#fzgn
Tryndamere · Top
7 / 7 / 7
35.9% KP
22,761
20.3% share
16,048g
259 CS · 8.5/m
TÜRBANLI DAMITAN#3162
Lee Sin · Jungle
9 / 5 / 12
53.8% KP
20,840
18.6% share
14,737g
220 CS · 7.2/m
korpse fxcker#bbc
Zed · Mid
9 / 5 / 9
46.2% KP
27,619
24.6% share
13,765g
193 CS · 6.3/m
Challenger Bot#TR2
Kai'Sa · ADC
13 / 5 / 7
51.3% KP
33,357
29.7% share
14,793g
219 CS · 7.2/m
d3xter#376
Janna · Support
1 / 5 / 27
71.8% KP
7,623
6.8% share
9,796g
24 CS · 0.8/m
Red side
DefeatFang Yuan#333
Ambessa · Top
11 / 4 / 3
51.9% KP
30,743
31.1% share
15,955g
231 CS · 7.6/m
Just Köse#KÖSE
Rengar · Jungle
3 / 12 / 7
37% KP
18,226
18.5% share
11,171g
191 CS · 6.3/m
shunpoo#B00B5
Katarina · Mid
11 / 9 / 4
55.6% KP
29,216
29.6% share
13,691g
195 CS · 6.4/m
MagnificentBekri#UÇMAN
Aphelios · ADC
1 / 8 / 3
14.8% KP
14,025
14.2% share
10,212g
213 CS · 7/m
Omegemen#2001
Lulu · Support
1 / 6 / 13
51.9% KP
6,559
6.6% share
7,805g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
