Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 351 days ago
11 / 3 / 5
K / D / A
42.1%
Kill participation
1,236.8
Damage / min
13,897g
477.8 gold / min
12
6 placed · 1 cleared
219
7.5 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFang Yuan#333
Vladimir · Top
11 / 3 / 5
42.1% KP
35,969
26.3% share
13,897g
219 CS · 7.5/m
グール#godx
Lee Sin · Jungle
10 / 6 / 11
55.3% KP
23,136
16.9% share
13,164g
199 CS · 6.8/m
homîe#trrr
Mel · Mid
10 / 9 / 4
36.8% KP
35,265
25.8% share
12,858g
199 CS · 6.8/m
Solo İL GALA#7135
Aphelios · ADC
7 / 3 / 8
39.5% KP
35,014
25.6% share
13,370g
251 CS · 8.6/m
esru#esru
Milio · Support
0 / 1 / 20
52.6% KP
7,371
5.4% share
8,013g
21 CS · 0.7/m
Red side
Defeathades#CFG9
Naafiri · Top
0 / 8 / 3
13.6% KP
18,567
19.8% share
8,430g
159 CS · 5.5/m
AIISHIBAL#7455
Poppy · Jungle
6 / 8 / 12
81.8% KP
24,975
26.6% share
12,957g
183 CS · 6.3/m
não vai não#TR1
Anivia · Mid
12 / 11 / 3
68.2% KP
23,494
25% share
13,272g
195 CS · 6.7/m
JayGoat#TR1
Nilah · ADC
2 / 8 / 7
40.9% KP
16,570
17.7% share
10,615g
188 CS · 6.5/m
Adınız asiz mi#TR1
Karma · Support
2 / 4 / 14
72.7% KP
10,211
10.9% share
8,134g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
